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AI Insights · Timothy · January 2022

Top 5 Shoot'em Up Games in Lebanon Q4 2021 Performance

A look at the performance of the top 5 Shoot'em Up games on a unified platform in Lebanon during Q4 2021, based on data from Sensor Tower.

Top 5 Shoot'em Up Games in Lebanon Q4 2021 Performance

The fourth quarter of 2021 saw varied performance trends among the top 5 Shoot'em Up games in Lebanon. Here’s a look at how each game fared in terms of weekly downloads, revenue, and active users.

Galaxy Attack: Alien Shooter experienced a steady decline in weekly downloads, dropping from around 8.4K at the beginning of October to about 4.3K in mid-November, before recovering to 7K by the end of December. Weekly revenue peaked at $272 in mid-October but saw a significant drop to around $41 towards the end of November, stabilizing at approximately $50 by the end of December. The game maintained a strong user base, with weekly active users slightly increasing from 55.1K in September to 52.6K by the end of the quarter.

Mr Autofire had a challenging quarter in terms of downloads, with numbers generally low, peaking at 68 in late November. However, weekly revenue showed a positive trend, starting at $58 in late September and peaking at $335 in the last week of December. The active user count remained relatively stable, fluctuating between 1.1K to 1.3K throughout the quarter.

Galaxy Attack: Space Shooter saw consistent weekly downloads, averaging around 3K to 3.5K throughout the quarter. Revenue experienced significant peaks, with a notable spike to $222 in late November. The game maintained a solid active user base, starting at 9.5K in late September and gradually decreasing to 7K by the end of December.

Galaxy Invaders: Shoot 'em up had relatively stable weekly downloads, hovering around 300 to 400. Revenue peaked at $130 in early November but generally remained modest, averaging around $30 to $40 towards the end of the quarter. Active users were consistent, starting at 865 in late September and ending at 609 by the end of December.

Archero maintained a steady download rate, with weekly downloads ranging from 58 to 133. Revenue saw fluctuations, with a high of $73 in early November and a low of $12 in mid-December. The game had a declining trend in active users, starting at 3.5K in late September and dropping to 2.7K by the end of December.

These insights, drawn from Sensor Tower data, provide a comprehensive look at the performance of these top Shoot'em Up games. For more detailed analytics and insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022